Welcome Signs
Welcome signs let players visit regions by interacting with a sign instead of typing commands.
Setup
Step 1: Enable the Feature
Welcome signs are disabled by default. Enable them in regions.yml:
Step 2: Place a Sign
Place any sign type inside a region you own. Only the region owner can create a welcome sign; if you don't own the region, the sign breaks immediately.
Step 3: Format the Sign
Type [Welcome] on the first line and leave the bottom two lines empty:
Line 1: [Welcome]
Line 2: (leave empty; filled in automatically)
Line 3: (leave empty)
Line 4: (leave empty)
The region name is written onto line 2 automatically. If lines 3 or 4 contain text, the sign breaks.
Example of the finished sign:
One welcome sign per region. Placing a new one replaces the previous registration. Breaking the welcome sign clears it, so the region no longer appears in visit menus until a new sign is placed.
Usage
Right-click the sign to teleport to the region's spawn point.
You can also visit by command:
Examples:
- With no arguments,
/region visitopens a menu of every region that has a welcome sign; click an entry to teleport. - The optional
indexis 0-based and selects which of that player's welcome-sign regions to use when they own several (e.g.0for the first,1for the second).
Configuration
Requires Spawn
Works best with a region spawn set via /region setspawn. Visiting teleports you to the welcome sign's location, so make sure the sign is placed somewhere sensible.
See Teleportation for delayed-teleport and cooldown settings that also apply to visits.