Creating a Region
This guide walks through creating a region, claiming chunks, and verifying protection.
What Is a Region?
A region is your protected territory made up of claimed chunks. Each chunk is a 16×16 block area from bedrock to sky limit.
Inside your region:
- Only you and trusted members can build.
- You control interactions (containers, doors, PvP, and so on).
- Your builds are safe from griefing.
- You can customize permissions with flags.
Step 1: Create a Region
Example: /region create MyBase
This creates an empty region. You start with zero chunks claimed. Claim them in the next step.
Auto-Target
Your first region is automatically targeted. See Managing a Region for multi-region targeting.
Step 2: Claim Chunks
Stand in a chunk and run:
The chunk is now protected. Walk to adjacent chunks and claim them to expand.
Viewing Chunk Borders
Press F3 + G to see vanilla chunk borders, or use:
This shows claimed chunk borders with colored particles (owners see green, members yellow, visitors red). The display turns off automatically after three minutes; run /region borders stop to hide it sooner. See Borders & Maps for display types and colors.
Claiming Multiple Chunks at Once
To claim a square of chunks centered on your position:
The value of n can be 1 to 10. The side length of the square is (2n − 1) chunks:
/claim radius 1— 1×1 (the chunk you stand in)/claim radius 2— 3×3/claim radius 3— 5×5/claim radius 10— 19×19 (maximum)
Example: /claim radius 3 claims a 5×5 area of chunks centered on where you stand.
Adjacent Claims
By default, every new chunk must connect to chunks the region already owns. Disable adjacent-chunks in regions.yml to allow scattered claims. See Other Settings.
Claiming with the Selection Tool
You can also select a rectangular area with the selection tool (a Golden Hoe by default), then run /claim to claim every selected chunk in one action.
Auto-Claim
Enable auto-claim mode and chunks are claimed automatically as you walk:
Walk into unclaimed chunks. They are claimed automatically for your targeted region. Run /region auto again to disable.
Claiming Cost
If configured, each chunk costs money from the owner's personal balance:
Unclaiming refunds the same price. Set chunk-price to 0.0 for free claims. See Economy Setup to enable an economy.
Step 3: Check Your Claims
/region claimlistshows how many chunks the region has claimed; addgui(/region claimlist gui) to open a GUI of every claimed chunk./region infoshows region details, including which region is currently targeted.
Step 4: Unclaim Chunks
This releases the chunk you are standing in. You can also unclaim from the claim list GUI (/region claimlist gui, then click the unclaim button).
Sub-Area Deletion
Unclaiming a chunk containing a sub-area permanently deletes that sub-area.
Adjacent Chunks Rule
With adjacent-chunks enabled, you cannot unclaim a chunk if doing so would split the region into disconnected pieces.
Chunk Limits
Your claim limit depends on:
- Ranks & Limits — base limits per group
- Rewards — bonus chunks for members and playtime
- Leveling — bonus chunks from region XP
Targeting Regions
Commands like /claim and /unclaim work on your targeted region. Think of it as your "active" region.
To see which region is targeted:
You can target any region you own, any region where you are a trusted member, or (as an operator) any region on the server. See Managing a Region.