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Creating a Region

This guide walks through creating a region, claiming chunks, and verifying protection.


What Is a Region?

A region is your protected territory made up of claimed chunks. Each chunk is a 16×16 block area from bedrock to sky limit.

Inside your region:

  • Only you and trusted members can build.
  • You control interactions (containers, doors, PvP, and so on).
  • Your builds are safe from griefing.
  • You can customize permissions with flags.

Step 1: Create a Region

/region create [name]

Example: /region create MyBase

This creates an empty region. You start with zero chunks claimed. Claim them in the next step.

Auto-Target

Your first region is automatically targeted. See Managing a Region for multi-region targeting.


Step 2: Claim Chunks

Stand in a chunk and run:

/claim

The chunk is now protected. Walk to adjacent chunks and claim them to expand.

Viewing Chunk Borders

Press F3 + G to see vanilla chunk borders, or use:

/region borders

This shows claimed chunk borders with colored particles (owners see green, members yellow, visitors red). The display turns off automatically after three minutes; run /region borders stop to hide it sooner. See Borders & Maps for display types and colors.

Claiming Multiple Chunks at Once

To claim a square of chunks centered on your position:

/claim radius [n]

The value of n can be 1 to 10. The side length of the square is (2n − 1) chunks:

  • /claim radius 1 — 1×1 (the chunk you stand in)
  • /claim radius 2 — 3×3
  • /claim radius 3 — 5×5
  • /claim radius 10 — 19×19 (maximum)

Example: /claim radius 3 claims a 5×5 area of chunks centered on where you stand.

Adjacent Claims

By default, every new chunk must connect to chunks the region already owns. Disable adjacent-chunks in regions.yml to allow scattered claims. See Other Settings.

Claiming with the Selection Tool

You can also select a rectangular area with the selection tool (a Golden Hoe by default), then run /claim to claim every selected chunk in one action.

Auto-Claim

Enable auto-claim mode and chunks are claimed automatically as you walk:

/region auto

Walk into unclaimed chunks. They are claimed automatically for your targeted region. Run /region auto again to disable.

Claiming Cost

If configured, each chunk costs money from the owner's personal balance:

# In regions.yml
chunk-price: 100.0

Unclaiming refunds the same price. Set chunk-price to 0.0 for free claims. See Economy Setup to enable an economy.


Step 3: Check Your Claims

/region claimlist
/region info
  • /region claimlist shows how many chunks the region has claimed; add gui (/region claimlist gui) to open a GUI of every claimed chunk.
  • /region info shows region details, including which region is currently targeted.

Step 4: Unclaim Chunks

/unclaim

This releases the chunk you are standing in. You can also unclaim from the claim list GUI (/region claimlist gui, then click the unclaim button).

Sub-Area Deletion

Unclaiming a chunk containing a sub-area permanently deletes that sub-area.

Adjacent Chunks Rule

With adjacent-chunks enabled, you cannot unclaim a chunk if doing so would split the region into disconnected pieces.


Chunk Limits

Your claim limit depends on:

  1. Ranks & Limits — base limits per group
  2. Rewards — bonus chunks for members and playtime
  3. Leveling — bonus chunks from region XP

Targeting Regions

Commands like /claim and /unclaim work on your targeted region. Think of it as your "active" region.

/hs set [region]

To see which region is targeted:

/region info

You can target any region you own, any region where you are a trusted member, or (as an operator) any region on the server. See Managing a Region.


Next Steps