Borders & Maps
Region Borders
Visualize your claimed chunks with colored borders while you explore.
Toggle Display
Shows the borders of all claimed chunks around you for 3 minutes, then turns off automatically. Run the command again to restart the timer, or stop it immediately with:
Feature Toggle
If borders are disabled in regions.yml (borders.enabled: false), the command reports that the feature is off.
Configuration
# In regions.yml
borders:
enabled: true
type: particles # particles, blocks, or glow
dust-colors:
owner: [0, 255, 0] # Green: owner
member: [255, 255, 0] # Yellow: members
visitor: [255, 0, 0] # Red: visitors
sub-area: [0, 179, 255] # Light blue: sub-areas
dust-size: 3.0
block-type: GRAY_GLAZED_TERRACOTTA
type— how borders are rendered (see below).dust-colors— RGB values (0–255) used for particle borders, per relationship to the region.dust-size— particle size whentypeisparticles.block-type— any Bukkit material used whentypeisblocks.
Display Types
Three display types are available:
- particles — dust particles along the chunk edges that follow your Y position. Low performance impact and doesn't interfere with building, but may be invisible with some resource packs.
- blocks — fake block changes sent to your client at the highest surface of the border. Very visible, but may conflict visually with builds.
- glow — glowing fake blocks that follow your Y position. More visible than plain particles without placing real blocks.
Full reference: Borders configuration.
Particle Visibility
If players can't see borders:
1. Check if resource packs disable particles.
2. Check Minecraft accessibility settings.
3. Try switching to type: blocks or type: glow.
Web Map Integration
Homestead automatically displays claimed regions on supported web map plugins when dynamic maps are enabled in config.yml. No extra configuration is needed beyond installing the map plugin.
Supported Maps
| Plugin | Default Port | URL |
|---|---|---|
| BlueMap | 8100 | http://localhost:8100/ |
| Squaremap | 8080 | http://localhost:8080/ |
| Pl3xMap | 8080 | http://localhost:8080/ |
| dynmap | 8123 | http://localhost:8123/ |
Customizing Map Appearance
# In config.yml
dynamic-maps:
enabled: true
update-interval: 60 # Seconds between map updates
icons:
enabled: false
default: https://imgur.com/TUQzlCK.png
size: 20
list:
Hut: https://imgur.com/GFrfD0H.png
Mansion: https://imgur.com/62ofr2V.png
# ... add your own icons
chunks:
color: 0x00FF00 # Default region color
operator-color: 0xFF0000 # Operator-claimed region color
transparency-fill: 40
transparency-outline: 125
description: "<div>...</div>" # HTML hover description
update-interval— how often map markers refresh, in seconds. Raise this on large servers to reduce CPU load.icons.enabled— allow players to pick custom icons for their regions.chunks.color/operator-color— default marker colors, as hex integers.transparency-fill/transparency-outline— alpha values (0–255) for filled areas and borders.
Custom Icons
Players can select icons for their regions (when icons are enabled):
Run the command with no argument to open the icon menu. Use Default to reset to the default icon. Icon changes share a 12-hour cooldown with map color changes.
Map Colors
Players can change their region's display color:
Run with no argument to open the color menu. Colors are named values (e.g. RED) rather than raw hex codes. The same 12-hour cooldown applies.
Example: /region setmapcolor RED
BlueMap 2D Mode
When true, BlueMap always renders region markers in 2D even if users select 3D in the BlueMap interface.