World Flags
World flags describe how the environment behaves inside a region: whether mobs spawn, whether fire spreads, whether water flows in from the wilderness, and so on. Unlike player flags, they are not aimed at a particular player. They shape the region itself, and every visitor is affected by them.
The defaults shown here match default-world-flags in flags.yml. Natural behavior (leaves decaying, crops growing, snow melting) is allowed by default, while destructive behavior (fire spread, explosions, wither damage) is denied. A few flags govern interactions originating outside the region, such as wilderness-pistons and wilderness-minecarts, which keep neighboring builds from interfering with your land.
The Bit column is the flag's individual bitwise value; use the Homestead Flags Calculator when you need a combined value.
| Flag | Bit | Default | Description |
|---|---|---|---|
passive-entity-spawn |
1 | Allow | Passive mobs (animals) spawn naturally |
hostile-entity-spawn |
2 | Allow | Hostile mobs (monsters) spawn naturally |
entity-grief |
4 | Deny | Entities (except creepers) damage blocks |
entity-damage |
8 | Deny | Entities attack each other |
leaves-decay |
16 | Allow | Leaves decay naturally |
fire-spread |
32 | Deny | Fire spreads to other blocks |
liquid-flow |
64 | Deny | Water/lava flows into the region from outside |
explosion-damage |
128 | Deny | Explosions damage blocks |
wither-damage |
256 | Deny | Wither boss destroys blocks |
wilderness-pistons |
512 | Deny | Pistons outside push blocks into region |
wilderness-dispensers |
1024 | Deny | Dispensers outside dispense into region |
wilderness-minecarts |
2048 | Deny | Minecarts from outside enter region |
plant-growth |
4096 | Allow | Crops and saplings grow |
grass-growth |
8192 | Allow | Grass spreads |
sculk-spread |
16384 | Allow | Sculk spreads from shriekers |
player-glowing |
32768 | Deny | Players have glowing effect |
snow-melting |
65536 | Allow | Snow melts |
ice-melting |
131072 | Allow | Ice melts |
snowman-trails |
262144 | Allow | Snow golems leave snow trails |
windcharge-burst |
524288 | Deny | Wind charges burst on impact |
copper-golems-interaction |
1048576 | — | Deprecated |
wars |
2097152 | Deny | Region can be targeted for war |
projectiles |
4194304 | Deny | Projectiles (from non-player sources) |
weather-snow |
8388608 | Allow | Snow forms during weather in cold biomes |
Spawner Exclusion
By default, mob spawners are exempt from the spawn flags, so spawner-based farms keep working even when passive-entity-spawn or hostile-entity-spawn is denied. This behavior is controlled in flags.yml:
- true (default): Mobs from spawners are not blocked by the passive/hostile spawn flags.
- false: Spawner mobs obey the spawn flags like any other mob.
Changing World Flags
Set a flag with /hs flags world [flag] [allow/deny], or edit default-world-flags in flags.yml to change the starting state for newly created regions. See Flags Overview for details.