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World Flags

World flags control the environment, mob spawning, and natural events within regions.

Flag Bit Default Description
passive-entity-spawn 1 Allow Passive mobs (animals) spawn naturally
hostile-entity-spawn 2 Allow Hostile mobs (monsters) spawn naturally
entity-grief 4 Deny Entities (except creepers) damage blocks
entity-damage 8 Deny Entities attack each other
leaves-decay 16 Allow Leaves decay naturally
fire-spread 32 Deny Fire spreads to other blocks
liquid-flow 64 Deny Water/lava flows into the region from outside
explosion-damage 128 Deny Explosions damage blocks
wither-damage 256 Deny Wither boss destroys blocks
wilderness-pistons 512 Deny Pistons outside push blocks into region
wilderness-dispensers 1024 Deny Dispensers outside dispense into region
wilderness-minecarts 2048 Deny Minecarts from outside enter region
plant-growth 4096 Allow Crops and saplings grow
grass-growth 8192 Allow Grass spreads
sculk-spread 16384 Allow Sculk spreads from shriekers
player-glowing 32768 Allow Players have glowing effect
snow-melting 65536 Allow Snow melts
ice-melting 131072 Allow Ice melts
snowman-trails 262144 Allow Snow golems leave snow trails
windcharge-burst 524288 Deny Wind charges burst on impact
copper-golems-interaction 1048576 Deprecated — do not use
wars 2097152 Deny Region can be targeted for war
projectiles 4194304 Deny Projectiles (from non-player sources)
weather-snow 8388608 Allow Snow forms during weather in cold biomes

Spawner Exclusion

In flags.yml, you can configure whether mobs from spawners are ignored by spawn flags:

flags-configuration:
  exclude-spawners: true

When true, spawner-spawned mobs are not blocked by the passive/hostile spawn flags.