Member Taxes
Member taxes require trusted players to pay a recurring fee to keep their membership in a region. Owners use them to fund the region bank from their member base, and members who fall behind lose their trust automatically, so the system doubles as a soft activity requirement.
How It Works
The owner sets a tax amount for the region, and each trusted member pays that amount out of their personal balance on a fixed schedule. Every successful payment is deposited straight into the region bank. The first charge comes due one full tax period after a member is first counted, so every new member gets a grace cycle before paying.
When a member's payment falls due, one of two things happens:
- If their balance covers the tax, the amount is withdrawn, deposited into the region bank, and their next due date is scheduled.
- If their balance is too low, the member is automatically untrusted (removed from the region), and the removal is recorded in the region log.
Commands
/region setmembertax [amount]— set the amount each trusted member pays per period/region setmembertax 0— disable taxes for this region
The amount must fall within the min-tax and max-tax bounds configured in regions.yml. Only the region owner can change the tax.
Configuration
# In regions.yml
taxes:
enabled: false
min-tax: 0.0 # Lowest amount an owner may set
max-tax: 10000.0 # Highest amount an owner may set
tax-timer: 604800 # Time between payments (seconds)
enabled is the master switch:
- false (default): The tax system is off;
/region setmembertaxis unavailable - true: Owners can set a regional tax, and collection runs on the
tax-timerschedule
min-tax and max-tax bound what owners are allowed to charge; the default minimum of 0.0 lets an owner leave a particular region tax-free, while the default maximum caps any single tax at $10,000 per period. tax-timer is the length of each payment period in seconds. The default of 604800 is one week.
Restart Required
Tax setting changes require a full server restart to take effect.