Class SeLocation
java.lang.Object
tfagaming.projects.minecraft.homestead.models.serialize.SeLocation
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Constructor Summary
ConstructorsConstructorDescriptionSeLocation(UUID worldId, double x, double y, double z, float yaw, float pitch) SeLocation(org.bukkit.Location location) SeLocation(org.bukkit.World world, double x, double y, double z, float yaw, float pitch) -
Method Summary
Modifier and TypeMethodDescriptionstatic SeLocationdeserialize(@NotNull String serialized) booleanfloatgetPitch()org.bukkit.WorldgetWorld()doublegetX()doublegetY()floatgetYaw()doublegetZ()inthashCode()voidsetPitch(float pitch) voidsetWorld(org.bukkit.World world) voidsetWorldId(UUID worldId) voidsetX(double x) voidsetY(double y) voidsetYaw(float yaw) voidsetZ(double z) org.bukkit.LocationtoBukkit()toString()
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Constructor Details
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SeLocation
public SeLocation(org.bukkit.Location location) -
SeLocation
public SeLocation(org.bukkit.World world, double x, double y, double z, float yaw, float pitch) -
SeLocation
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Method Details
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deserialize
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getWorldId
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setWorldId
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getWorld
public org.bukkit.World getWorld() -
setWorld
public void setWorld(org.bukkit.World world) -
getX
public double getX() -
setX
public void setX(double x) -
getY
public double getY() -
setY
public void setY(double y) -
getZ
public double getZ() -
setZ
public void setZ(double z) -
getYaw
public float getYaw() -
setYaw
public void setYaw(float yaw) -
getPitch
public float getPitch() -
setPitch
public void setPitch(float pitch) -
serialize
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toBukkit
public org.bukkit.Location toBukkit() -
toString
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equals
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hashCode
public int hashCode()
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